Hi all,
I am currently working on Game Loops and have been using Claude 3.7 Sonnet (recently upgraded from version 3.5). I wanted to share a stack that illustrates developing and timing a game loop and also to illustrate what is currently possible with A.I. After a long chat session developing the attached game loop stack I asked Claude to review the entire chat and create a detailed magazine article. I then asked Claude to take the magazine article it produced and create a visually appealing HTML version of the article. The attached HTML article is a first run with no edits. It might be worth your time to take a look at what is now possible.
My next steps with the game loop code is to work on optimization.
Happy Coding,
Mike
I am currently working on Game Loops and have been using Claude 3.7 Sonnet (recently upgraded from version 3.5). I wanted to share a stack that illustrates developing and timing a game loop and also to illustrate what is currently possible with A.I. After a long chat session developing the attached game loop stack I asked Claude to review the entire chat and create a detailed magazine article. I then asked Claude to take the magazine article it produced and create a visually appealing HTML version of the article. The attached HTML article is a first run with no edits. It might be worth your time to take a look at what is now possible.
My next steps with the game loop code is to work on optimization.
Happy Coding,
Mike
Statistics: Posted by Hutchboy — Fri Feb 28, 2025 1:56 am